Keyshot render samples Apr 6, 2021 · In terms of seeing how long your render takes to complete: it is not possible to see how long it takes to finish the render in Keyshot. Refresh time – Sets the interval for re-calculation of Denoise. The results aren't very impressive for nearly double the render time, and as indicated above I do too feel denoise or any post process should be a last resort. I let it set and render for just over an hour. No other application gets the CPU cores that hot or get my system that less responsive. You can network with fellow designers, learn the latest tips and tricks in KeyShot, get special access to new KeyShot updates, and try out fun challenges. The default value is 20 seconds. KeyShot Rendering – Final Render Settings: I'm going to show you two renders, one with the maximum samples, a second one with the custom control. Dec 27, 2024 · Happy rendering, and until next time, keep creating amazing visuals! FAQ What is the best way to reduce render time in KeyShot? The best way to reduce render time in KeyShot is to optimize your scene by simplifying geometry, using efficient materials, and adjusting render settings like sample rates and ray bounces. I don't render the paused frames. Keep doubling the Samples value until you achieve the desired output. You can hover over a job to see a larger thumbnail preview, when the job was added, the render mode and number of samples. Lightnings settings, camera ect always the same settings. Lower sample settings will render faster but may introduce more noise. When this region looks fine enough, check how many samples have been calculated already and you know this number should be all right for the rest of the scene. 1 update early 2020. Animations are represented with nodes in the timeline and labeled according to the name set in the animation properties. Aug 13, 2012 · I continued to experiment with this scene, and I found out that as long as I stay below 14 rays (so, 1 to 13) the render finishes. In contrast, offline rendering with advanced settings is less stressing than any other rendering method in KeyShot. Ever been confused by KeyShot render settings? Here's how to select a render mode, sample count and what settings to use to produce cleaner renderings in les Quick Tip: How to Determine Render Samples Learn the best tips and tricks for determining render samples Below you will find complete sample scenes for your to download and learn from. Mode Default The Default render mode simply allows you to render immediately after adjusting your render output settings or, if using KeyShot Pro, to send your render to the render […] Jun 3, 2015 · The preview will always render until you pause it, or change the camera view or something else, and the rendering restarts. Sep 20, 2020 · QuoteWe do have improved anti-aliasing for offline rendering with Maximum Samples in KeyShot 10, which is currently in beta. You can also set a Render Region on the Real-time View, focusing on the area, you think will require the most samples to look satisfactory. If that part is in view during an animation it will take much longer to render that frame. I've also attached a screenshot of some of the settings. There are four types of output: Still ImageA static image and the default rendering output. Simply download and open. I was very surprised that KS8 managed more samples than KS9 by almost double: KS8 5 min 30 sec: 692 samples KS9 5 min 30 sec: 370 samples Nov 18, 2019 · Attached is a GPU rendering at 1500 samples. Regarding samples, I always set my samples to 128, and have great results. What's worst the longer it render the more white dots are appearing. I tried a lot of different render settings and all failed. It takes a lot more samples to get a smooth image on gpu rendering, and even at 4096 samples I still can't get a smooth edge on some materials (look at the pixelation / furriness of the edge of the glass and around the buttons on the top face of the cube). Oct 30, 2017 · 3/ Before rendering, pre-render a complex region of your image with a huge amount of samples. The resolution defines the width and height in pixels of the Real-time view and the aspect for final image output. zip file). Render layers output specific parts and models assigned to layers, while a render pass outputs a specific attribute of the scene on its own layer. This leads to shorter render times. Main Menu. You will receive confirmation message: Successful! Click OK. 2) 200 samples were selected (rendering time approx. Tips and Tricks for Utilizing Samples. Otherwise your job will be rendered according to your render mode options: default, background, or network. Output Options 1. Thanks KeyShot is a dedicated CPU-based rendering program widely used for product visualization. Rendering is significantly faster but the results, to my surprise, were that GPU rendering is far inferior to CPU rendering. If not, bump it up to 1,000 samples. Log in March 23, 2025, 04:03:36 PM. And so let KeyShot render the entire scene with this samples count in max samples mode. 69. There can be situations where the sampling still gives noise. I am using a retail store HDRI as light source. Heads Up Display For information concerning the Real-time View you […] When working on scenes in KeyShot with complex lighting or materials and you want to render specific areas faster, region rendering can help maintain an efficient workflow. Computers with higher core counts allow KeyShot to render more tiles per second. Heads Up Display For information concerning the Real-time View you […] Jul 2, 2019 · Keyshot is rendering frames anyway in order to build the video file. Slow Real-Time Rendering. The complexer the material and interplay between geometry, the more samples you need. Due to the additional light scattering, rough materials are more challenging and take more processing power to render than perfectly reflective surfaces. Send to Network. There is a definite increase in screen frames per second by about 6-8 times. Each additional sample will further smooth out noise/grain in the image. I loaded in a simple scene and rendered it in exactly the same settings in KS9 and KS8 for 5 mins 30 secs. KeyShot has the ability to harness the full GPU-accelerated ray tracing power of NVIDIA RTX with OptiX. Real-time View The KeyShot Real-time View is the main viewport in the KeyShot user interface. Is there a maximum in Keyshot? 2017 KeyShot Render Competition-Concept Spine Sample Display. Oct 20, 2023 · If you’re new to KeyShot animations or just want to improve, we’ve also compiled some helpful tips and videos. So even though you can render more samples faster on the GPU, that does not in all cases mean you will get better results. The fix for the specular noise on transparent materials introduces more noise in refractions though, as can be seen for the "tube fitting" part. 4, using advanced control with 24 samples, 60 ray bounces, 1 antialiasing, 1 shadow, 2 global illum and 1. One thing I found that helps, is if there is a pause in the animation. Welcome to KeyShot Forum. I can also see you are using KS 10. When we render on our own 24 core workstations we got in the habit of using Max Time for our render settings, and had a good idea of how long to let something cook until it would look good. Heads Up Display Oct 14, 2017 · Ok, so I set up the image to render out Max Samples at 16. Since glossy materials with some roughness are more complex to render, KeyShot Studio has a setting built in that can improve the accuracy of these rough materials. My hottest core Material Samples 9-12: Good for most basic, opaque materials Material Samples 13-16: Finely textured materials, satin finishes Material Samples 17-32: Cloudy plastics, dielectric, translucent materials Material Samples 32 and up: Generally unnecessary. 3 and with it updates to KeyShot Viewer and the new KeyShot Benchmark tool. Still trying to wrap my head around to understand where are the 512 samples of my scene going with that specific material. Once that part is no longer in view the render time for each frame drops dramatically. This can be toggled via the animation option in the Toolbar or via the hotkey A. Self Shadows. With these settings I could render it in just below 4 minutes. The KeyShot Studio Real-time View is the main viewport in the KeyShot Studio user interface. 3) Use the HUD in the real time window (press H) to see a realtime readout of how many samples are being used to get the image quality you are looking at. KeyShot Render Options Learn what samples ray bounces are, how they work and what they’re good for, how Ground Size affects Shadow Quality and the setting to create a more realistic Real-time View The KeyShot Real-time View is the main viewport in the KeyShot user interface. Note that the Real-time View will be paused by default when the render is started. Clicked off to render in the background and in the render output window it filled in down to about the same 2/3 of the window. You'll find more sample settings in the material settings of Glas, Metal, Paint, Translucent, etc. There are two types of region rendering in KeyShot: Real-time Render Region Output Render Region Both control the same region to be rendered. In this article we will be performing testing to determine just how effective Keyshot is at using multiple cores to determine what CPU models will give you the best rendering performance. How to Improve Real-Time Rendering Speed. The KeyShot . Maximum Samples. But basically, yes - theory will not replace real cases experimenting. Simply open the Pause Real-time Render after time or samples – Select an amount of time or render samples to automatically pause the rendering in the Real-time View and stop the usage of your CPU. Experiment with denoise, see if you can eliminate them, also using region render to speed things up. Only the light samples of the area light diffuse as well as the global samples in the advanced render settings (realtime renderer is even worse with these spots, so I use the advanced renderer) make an effect: Global samples 16, light samples 256 Global samples 256, light samples 16 Not much of a difference, is it! Rendering Speed How can I improve KeyShot's Rendering Speed? Print Your computer's CPU is what powers KeyShot's render engine. Whenever I render up a new scene, I set a render queue of different sample sizes to see where the quality actually drops off. That is, the Real-time region […] Apr 8, 2019 · While rendering with more samples can usually fix fireflies, sometimes your time is better spent stamping them out. Mode Default The Default render mode simply allows you to render immediately after adjusting your render output settings or, if using KeyShot Pro, to send your render to the render […] Jul 5, 2018 · The more samples you allow, the longer the render "bakes" to calculate a smoother result, especially in the shadow and greyscale gradients. (Level: Beginner) In this KeyShot Quick Tip, we look at how to calculate the amount of samples needed to render your scene by using the Heads-Up display and Oct 11, 2013 · I am using Keyshot 4. Or, if you have access to KeyShot 10, use the Firefly Filter in the Image Styles tab. Screenshots. Ground Illumination When Ground Illuminations are on, the rays bounced of the ground will produce indirect lighting. The fastest rendering should come from KeyShot's standard rendering mode with 100% of cores allotted (which can be adjusted in the render output dialogue) Hello Will. In this case it is better to use the realtime render mode (max samples mode) to render the image. Sep 27, 2019 · Then the viewport render way faster at the region/area. Format – Select the format for the saved screenshot (JPEG, PNG, EXR, TIFF Material Samples 9-12: Good for most basic, opaque materials Material Samples 13-16: Finely textured materials, satin finishes Material Samples 17-32: Cloudy plastics, dielectric, translucent materials Material Samples 32 and up: Generally unnecessary. In the Real-time view the image quality will slowly improve (res-up). Set your scene to region render, and pick a spot on the wall, see how many samples you need to eliminate the specks, use that amount of samples as your target, render as usual. In this step-by-step video series, Brian Townsend begins with an overview that explains the fundamentals of KeyShot and how environmental lighting works, then takes you all the way through achieving the best results for materials, textures and lighting, including special tips throughout on rendering, camera settings and The Output page is where you define the file specifications. KeyShot Viewer is a free, stand-alone application for sharing KeyShot scenes for others to view and interact with your visuals and the KeyShot Benchmark is a simple, yet powerful tool to test your CPU and/or GPU and evaluate their performance. A few tips. So now remove the "region" from the render option. 1280x720 Samples 25 Rays 13 aa 4 Shadow 6 GI 5 So could it be something Gem-material based problem? The slider determines the quality of shadows, in the sense of how high priority the rendering of shadows in the scene is when rendering with Maximum Samples or Maximum Time. Get a sample of our scene, material and decoration files Render. bip file (which contains all cameras to be rendered) The model or models (to be imported to the KeyShot scene and rendered) I do GPU rendering with a 3080 and regularly do product shots at 4k, 1000 samples in about 60 secs. Aug 15, 2016 · The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries. You can navigate your scene using the camera controls, multi-select objects and right-click directly on your model or in the area around it to view more options. If you are going to use the custom control, I recommend that the settings 256 samples because your image will be really clean without the noise. KeyShot Render Options. View output options. For example, if you plan to render at 1920*1080px you want […] Feb 12, 2022 · Note: CPU samples do not directly translate to GPU samples. The first step is to select the type of output you desire. The following pages will take you through the Render Output, Render Options and the Render Queue. Feel free to send me one of the KSP files of one of those scenes and I’ll do a time test for you. Increasing material samples will increase render time, but the increase is specific to that Before rendering out an animation using Maximum Samples, test your samples with a still image render first. 2, we have done some optimizations in this regard in KeyShot 11. You can also render a region. bip file or a . Do you have any ideas, how can I fix it? Below is a sample image of those white dots. Create Standard Views Creates seven standard view cameras: front, back, top, bottom, left, right, and isometric. AnimationAn animation with optional video and individual frame output. And if you haven’t joined Luminaries yet, you’ll want to check it out. This option is only available in KeyShot Pro and […] QuickTip: Output Render Samples Click on the link below to watch a helpful YouTube video that explains output render samples in KeyShot 6 Dec 13, 2021 · See attached render at 1000 samples, 0. You can set you max samples value for your render there. You find the Render dialog on the KeyShot Toolbar or in the Main Menu > Render > Render… Screenshot In the […] The Render Queue is used for batch processing your still image, animation, KeyShotXR, and Configurator rendering jobs. Choose from the Preset drop-down, or enter in your own custom dimensions. psd" Set the Samples value to 32 and a test image at low resolution, say 800x800. Here's a quick guide: For draft or preview renders, use lower sample settings. My intention was to help the user(s) and share my ideas. These options are specific for the Still Image, Animation and KeyShotXR output. The Maximum Samples option controls how many times the image or animation frame will be calculated and refined. Render resolution is 1600 x 1630. 1. Started by moonyuet, October 10, 2017, 06:48:21 AM. Add/Delete Job A troubleshooting guide to help with rendering performance. All other techniques would use, increase the material samples of the plastic, use custom render settings with the right samples and ray bounce value, choose a higher shadow quality, etc. You can also set the resolution to one of the presets via the Main menu > Image > Resolution Presets. This setting is called The download files do not include sample render files (images/video). For example, a Lighting pass will output all the lighting on a single layer while a Shadow pass will output all the shadows on a single layer. These scripts are listed under the Scripts tab inside the Scripting window. I have a sample of a very simple part that takes minutes to render with standard render settings. Aug 26, 2015 · I want to make a render at 30000x30000 pixels. These will be downloaded as a KeyShot . Jul 29, 2022 · For both of them I used the default KeyShot settings just assigned the materials and changed the lighting to Product. 20 minutes). 1) 20 samples were selected (rendering time about 2 minutes). 0 Members and 1 Guest are viewing this topic. Previous topic - Next topic. To have a good understanding in this area can save you a lot of render time, especially in animations. Nov 13, 2016 · Samples value can be tweaked in two different ways. 5 Denoise, still very grainy. Any setting suggestions? Set the render time. Heads Up Display For information concerning the Real-time View you […] The animation panel consists of 2 elements – the Timeline and the Animation Properties. Main Menu Maximum Samples Quality VS. Add to queue should be enabled if you wish to add your job to the local render queue. How to use: Select script and press Run. Whenever you use the standard rendering mode, KeyShot's Real-time window gets paused. Oct 22, 2017 · LAMBORGHINI CENTENAIRO ROADSTER - Realistic Rendering ( 13,756 Samples ) Welcome to KeyShot Forum. 10, Network rendering version 4. But when I render and set the render time to 1 hr it's finished within 15 min. Besides CPU cores, the only other thing that affects render speed is image quality. For the first one (001-001. KeyShot appeals to users as it has a simple workflow shipped with realistic materials out of the box. ksp file (similar to a . I still seem to have lots of pixelation even at 2000 samples and ray bounces in the environment at 14. KeyShot's sample settings have a big impact on render times. Sep 20, 2017 · Render time set - how many samples ? Started by rfollett, September 20, 2017, 08:55:54 AM. Jul 30, 2014 · The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries. Available for both real-time rendering and local render output, KeyShot’s GPU Mode allows GPU resources to be accessed with one-click to take advantage of multi-GPU performance scaling and the dedicated ray tracing acceleration hardware in NVIDIA RTX-capable GPUs. I usually let it run for 5-10 minutes to see what sample count the render reaches and make a rough calculation when it will finish based on that. Apr 19, 2017 · Hi Marco, I don't think this is correct. 3. Interior mode will make it look smoother, but often makes things look very spotty, so I´d stick to Product mode combined with more samples. Double check your render samples vs material samples. The more processor cores, the faster the render engine. Feb 13, 2022 · It's a little bit like asking "how fast do you drive your car?", you use the samples that are appropriate for the scene. Perhaps there are some materials you can swap for cheaper (read cpu intensive) for the animation since it will be a moving image. When an animation node is clicked […] Apr 26, 2022 · First observation is that cpu and gpu samples are not the same. There are four items needed for this script to automate the rendering of our models. Neon/emissive materials bouncing off a wall take a lot of samples to make smooth, so I suggest trying 500 samples on part of the image and see if that works. Nov 6, 2019 · i will add images CPU with 1024 Samples and GPU 1024 / 2048 / 4096 samples. Samples counter got to 16 sat there for a while then reset back to 1 while the remaining bottom of the render Download the Sample Files. These fixes will be part of the KeyShot 9. In your render output window, within the options tab you can change from advanced control to max samples mode. The GPU Render Speed is very nice (2070ti Super) The visual quality from the GPU Render compared to the CPU Render is bad. KeyShot 7 meta data file for a rendered still image of "untitled. Samples. When you edit a material you should see a samples value as a Oct 18, 2017 · What resolution are you using? I typically render out at 1920 x 1080 (Full HD), but if you just want standard HD you could use 1280 x 720 to decrease render times. If I choose 14 or higher, keyshot crashes. KS9 w/GPU rendering. Denoise. Select Render and deselect Pause Real-time Render to un-pause the Real-time View and continue working. Thanks for improving it! @prabhu I mean if you have to render at 1080p just render in 4k but with 1/4 of samples used in 1k, then use a photo edditing application to resize the image back to Aug 15, 2016 · The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries. Sign-up quick as space is limited. In fact, the offline rendering methods using time and sampling limit are the most stressing things I can throw at my system. B) Why is keyshot so incredibly slow in rendering this style renders compared to other renderers? A 4K (with dof) image rendered on our network with 256cores takes 8 hrs and it's not noise free. Take your KeyShot visuals to the next level with Visune KeyShot resources. The other way is to change this value for materials individually. Rendering In KeyShot we have the Real-time View, which renders the scene in real time, and the Render dialog where you can select what to render and how. Sharp shadows and sharper texture are on. Oct 24, 2019 · Ready to render that beautiful product shot? Wondering how many samples you should use? Learn about samples and how to determine them when rendering for Maximum Samples or Custom Control. Learn what samples ray bounces are, how they Due to the additional light scattering, rough materials are more challenging and take more processing power to render than perfectly reflective surfaces. I hope this helps. Save Screenshot Render. Support Knowledge Base KeyShot Network Rendering FAQ's KeyShot WebViewer Learning Videos Webinars KeyShot 4 Webinars Jan 14, 2025 · Tweak Render Settings Sample Settings. Each item is included in the following download. You can always hit the render button and choose max time, max samples, or advanced settings to render out an image. Since glossy materials with some roughness are more complex to render, KeyShot has a setting built in that can improve the accuracy of these rough materials. Feb 25, 2019 · And in general I want to use GI as some parts of the render became to dark (especially this milk plastic behing glass). Otherwise, double the Samples value and run another test. This setting is called Samples. Feb 2, 2018 · For example will a 512 sample render with a 8 sample mat will look different with one material 32 ? As I understand samples in a material controls the graininess of that specific material. I can't seem to find this option in KS10. This setting is called Apr 14, 2016 · Keyshot is a CPU-based rendering engine that is able to utilize a high number of cores to achieve maximum performance. KeyShot is 100% CPU-powered and it will use 100% of your CPU's processing power. And we could stop it at any point it did look good and save the file. Make sure the Monitor is installed In this video, Brian Townsend explains the KeyShot Render options and provides tips to save you some time and give you the best quality 3D rendering possible. All real-time rendering of your 3D model will occur here. Add/Delete Job Use these […] The Render Options window contains all settings for Render Mode, CPU Usage, and Render Quality. […] Apr 15, 2018 · Welcome to KeyShot Forum. Nov 10, 2019 · More samples is better, right? I decided to test KS8 vs. Jan 12, 2020 · Do I need to increase the samples or ray bounces to render through the pixelation/noise? Maybe I just need the rendering to "bake" longer? I keep trying playing with the settings and feel like a dog chasing his tail. Render your image using Maximum Samples or Maximum Time, since it will give you better results than Advanced Control. The presets are calculated based […] May 26, 2021 · Has the real-time region render option in Keyshot 10 been removed? In KS9 I could select a specific area in the real-time window and edit the sample settings to determine what number of samples a scene would require. Jul 2, 2020 · Even rendering at 2048 or 4096 samples don't fix the issue. Oct 24, 2019 · The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries. Resolution is the first item found in the Project panel > Image tab. Log in March 02, 2025, 06:26:32 PM 2017 KeyShot Render Competition KeyShot supports output of render layers and render passes. In the animation tab of the render settings dialog unclick the Video Output box and make sure the Frames Output is checked. This is crazy. I Don't know what else to say. Increasing material samples will increase render time, but the increase is specific to that Oct 7, 2019 · All the other settings are for optimization on render time and quality. Oct 23, 2019 · Ready to render that beautiful product shot? Wondering how many samples you should use? Learn about samples and how to determine them when rendering for Maxi KeyShot has three output options for quality based on your needs. Now with the network render, mox time isn't an option, only max samples or advanced. The current aspect ratio from the Real-time View will be maintained, regardless if you enter the value in the the Height and width fields or if you select a preset. Apr 5, 2022 · Back to KeyShot. […] Have questions about render settings for particular materials? Learn the ins and outs of light settings, the important KeyShot material options and how to determine the appropriate values for specific render output. You find the Render dialog on the KeyShot Studio Toolbar or in the Main Menu > Render > Render… Screenshot. This allows you to set how many rays are emitted from a pixel in a rendered image. The Queue displays the job type, name, format, resolution, and frame count. But what’st the difference between each mode and what will provide the best results in the shortest amount of time? In this video, Brian Townsend explains the KeyShot Render options and provides tips to save you some time and give you the best quality 3D rendering possible. If your low-resolution image looks good, then you can render the full-size image with the current settings. ResolutionSet the resolution for the animation being rendered. This week, we released KeyShot 9. The Send to Network render mode allows you to send your render job to the KeyShot Network Rendering Monitor. The RTX 2060 works as expected in both processing and then rendering. Anyone having the same questions or tips to improve render speed and quality? In this page you will find KeyShot’s predefined scripts and instructions on how to use them. May 13, 2010 · If I let Render => Quality Settings to default: Samples (4-256): 16 Ray Bounces (0-64): 6 Anti Aliasing Level (1-8): 1 Shadow quality (1-10): 1 Global Illumination Quality (1-5): 1 and render the image to its maximum (2375 with a Pixel Filter Size of 1), my rendering time is 73 seconds using an HP Z400 Workstation. Rendering in KeyShot. For the next one (001-001. The Render Options window contains all settings for Render Mode, CPU Usage, and Render Quality. And when I put to settings to 10000x10000 then it's fine. This will render out all the individual frames of your animation using the animation that you have already setup, so no need to manually do anything. The Render Queue is used for batch processing your still image, animation, KeyShotXR, and Configurator rendering jobs. Increase the render time better quality. Software (KeyShot) is not included in the KIT price and must be purchased separately from the owner (developer) of the specified software. But it’s also carved a niche for character artists coming from ZBrush. Jun 8, 2013 · The material, lighting, render settings and your hardware. 0 pixel blur. Ensure that KeyShot is using all CPU cores available. Hey Dries, that are great news. Oct 15, 2013 · KeyShot 5 is much better at handling area lights (Area Light Diffuse) and glossy materials (such as rough metal) than KeyShot 4. Interior Mode is only available for Max Samples/Max Time , so KeyShot will prompt you to use either. byrnqoz xjxez btnirm bptp ljbraai jjslle kxkos zgze hqay urjcv acwznll fgqyi vovo iry lhhhrwk